![]() They will die after the battle as the Collector station begins to fall apart. Non-Ideal: Squad members who are not loyal to you.Ideal: Squad members who are loyal to you and are less suited for defensive tasks such as Mordin, Jack, Kasumi, and Tali.The team you select here will be with you for the remainder of the game. You will be facing numerous Collector warriors, some protected by barriers, others by armor, and Harbinger who has both. If you die, you will have full ammo when you reload the game, even if you didn't have full ammo at the last save. Loading an auto-save also gives you the opportunity to change the weapons loadout of your squad. Note: While manual saving is not allowed from this point onwards, the game will auto-save at the beginning of each part. However, there will be no further opportunities to replenish medi-gel during the final battle. Note: At the start of all three major segments of the Collector Base mission including this one, your medi-gel and heavy weapon ammo are given a complete refill to 100% capacity. ![]() There is no formal Journal entry for the final battle, but the battle is triggered as part of Stop the Collectors: Defeat the Collectors once you have completed Collector Base: The Long Walk.
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